This article is about Food & Water in Below Zero. To see this subject's article on the Subnautica Wiki, click here.

Food & Water are categories of consumable items crafted from materials and caught creatures using the Fabricator. They are only available in Survival and Hardcore mode. Consuming Food & Water is required to maintain the player's Food & Water levels or else the player risks dying from thirst or malnutrition.

While some Food can be eaten raw, this action dehydrates the player and yields significantly less Food than when it is cooked. The player can also choose to cure fish instead of cooking them, so as to make them immune to decay. Cured fish has the same Food values as cooked fish, but dehydrates the player by -2 H2O.

To consume Food & Water items the player can left-click on the item in the PDA.

Rot and Decay

Cooked Food may raise the player's H2O levels, but it also prone to rotting and decomposing. Curing fish instead of cooking them solves this problem but decreases hydration. Still, this is a preferable alternative for dealing with hunger when far from base or when local fish are sparse, as cured fish are the only kind of Food with any sort of long-term storage.

Cooked Food slowly starts to lose its Food & Water value leading to Decomposition. The level will go as low as -25 H2O and -25 Food. During decomposition the Food amount lowers slowly; but when it reaches a certain level the Food becomes Ripe; Ripe Food eventually becomes rotten when it reaches -1 Food. It is recommended to eat the Food while you can during the early stages of decomposition as you will still gain some hunger.

Stages of decomposition (Cooked Fish):

  1. Starts after: ~2-3 min.
  2. Decomposing: ~2-3 min.
  3. Ripe: ~13-18 min.
  4. Rotting: ~27-33 min.

It is possible to store live fish in storage containers that will not rot until the player is ready to cook them. However, stored cooked fish will still rot regardless.

Note that decomposition also applies to plant Foods as well, and it is not possible to cook or cure them. While this renders them useless as Food, they can still be used for planting, or in the case of Creepvine, fabrication.

Food And Water Items

Fabricator Menu Water


Icon Item Food H2O Description
Big Filtered Water Large Filtered Water 0 +50 H2O. 15oz. Pure.
Coffee Coffee Americano 0 +4 Real Italian espresso, diluted with tasteless American water.
Disinfected Water Disinfected Water 0 +30 H2O. 12oz. Microorganism-free.
Filtered Water Filtered Water 0 +20 H2O. 6oz. Filtered using an all-organic membrane. Non-vegetarian.
Reclaimed Water Reclaimed Water -3 +20 H2O. Purified, reclaimed body water.

Cooked Food

Fabricator Menu Cooked Food

Cooking Food requires:

  • 1x Raw Food Item

Cooked Food can be obtained using a Fabricator or by killing the creature with a Thermoblade.

Icon Item Food H2O Description
Cooked Arctic Peeper Cooked Arctic Peeper +32 +5 Cold and spongey.
Cooked Bladderfish Cooked Bladderfish +18 +4 Spongy. Grisly. Low calorie count. Thankfully odorless.
Cooked Boomerang Cooked Boomerang +21 +3 Good eating around the fins.
Cooked Eyeye Cooked Eyeye +18 +10 High in fluids. Low calorie count. Hard to keep down.
Cooked Hoopfish Cooked Hoopfish +23 +3 Never eat the antennae.
Cooked Isosceles Ray Cooked Isosceles Ray +13 +5 Vascular and protein-rich.
Cooked Nootfish Cooked Nootfish +23 +3 Noot.
Cooked Spinefish Cooked Spinefish +23 +3 Never eat the antennae.
Cooked Spinnerfish Cooked Spinnerfish +23 +3 It may turn your stomach.
Cooked Symbiote Cooked Symbiote +23 +3 A clean, lean meal, tastes like reconstituted lobster.
Cooked Triops Cooked Triops +13 +5

Cured Food

Fabricator Menu Cured Food

Crafting cured Food requires:

Icon Item Food H2O Description
Cured Arctic Peeper Cured Arctic Peeper +32 -2 Cold and salty.
Cured Bladderfish Cured Bladderfish +16 -2 Reminiscent of jerky. Dehydrating, but keeps well.
Cured Boomerang Cured Boomerang +21 -2 Tough, but flavorsome. Dehydrating, but keeps well.
Cured Eyeye Cured Eyeye +18 -2 Shriveled and unpleasant. Dehydrating, but keeps well.
Cured Hoopfish Cured Hoopfish +23 -2 This fish actually tastes like fish. Dehydrating, but keeps well.
Cured Isosceles Ray Cured Isosceles Ray +13 -2 Crispy and delicious.
Cured Nootfish Cured Nootfish +23 -2 Noot.
Cured Spinefish Cured Spinefish +23 -2 Entirely bland. Dehydrating, but keeps well.
Cured Spinnerfish Cured Spinnerfish +23 -2 Against all odds, it tastes like a popular brand of Alterra orange juice.
Cured Symbiote Cured Symbiote +23 -2 Odorless but sour.
Cured Triops Cured Triops +13 -2

Uncooked Food

Icon Item Food H2O Description
Arctic Peeper Arctic Peeper +12 -7 Like the peeper from the first game but arctic. Help me. JK I love my job and it's EARLY ACCESS YEAH!! Hope you're enjoying the game.
Bladderfish Bladderfish +6 -4 Unique outer membrane has potential as a natural water filter.
Boomerang Boomerang +8 -3 Small, edible prey fish.
Eyeye Eyeye +4 +8 Small, edible prey fish.
Hoopfish Hoopfish +4 -1 Small, edible prey fish.
Isosceles Ray Isosceles Ray +4 -3 A ray species small enough to hold in your hand.
Nootfish Nootfish +8 -6 N00t.
Spinefish Spinefish +4 -1 Small, edible prey fish.
Spinnerfish Spinnerfish +8 -6 Small, edible prey fish.
Symbiote Symbiote +4 -1 Small, aggresive fish.
Triops Triops +4 -3


Icon Item Food H2O Description
Creepvine Sample Creepvine Sample +3 +1 Silicone-based plant material.
Spore Sack Gel Sack +5 +4 Gel sack.
Nutrient Block Nutrient Block +75 0 Dense, processed food recovered from the Aurora.
Snack1 Mix chips +3 -2 Chips of assorted flavors, reclaimed from manufacture errors.
Snack2 Rice snack +3 -2 Generic, tasty rice snack; add sugar, salt or spices for sweet and savory flavors.
Snack3 Potato mix +3 -2 Potato-derived snack food.