If you are looking for a specific command, do Ctrl (PC) or Command (Mac) + F and type the command you are looking for.
Stop Warning!

SAVE your game before using these commands!
Using these commands might impair your Subnautica experience, and will disable achievements

This article is about Console Commands in Below Zero. To see this subject's article on the Subnautica Wiki, click here.

Console Commands are a group of tools that adjust the player's experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.

How to use

The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.

Once the console is enabled, press Enter, ~, Ø or Ö, depending on the keyboard, and type one of the commands below. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key.

It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).

Input box use


  • Pressing Enter, ~, Ø or Ö brings up an input box. This depends on country and keyboard layout.
  • And press Uparrow or Downarrow.
    • This shows the previously entered commands.
    • Click Enter to select chosen commands

List of commands


[NAME] Represents a variable text input that depends on the command.
[#] Represents a value of the player's choice.
[x] [y] [z] Represent coordinates.
  • [x] East & West
  • [y] Altitude
  • [z] North & South


item [NAME] [#]
  • Adds a specified amount of a certain item to the player's inventory.
  • Example:
    item titanium 5
    • Will add 5 Titanium to the player's inventory.
  • For items with spaces in their name (e.g. Stasis Rifle), make them one word (e.g. stasisrifle).
  • A complete list of items can be found here.
clearinventory Deletes everything in the Inventory.
spawn [NAME] [#]
  • Spawns a specified amount of a certain object in front of the player.
  • Example:
    spawn hoopfish 5
    • Spawns 5 Hoopfish in front of the player.

Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.


Causes every Water Filtration Machine on the map to instantly fabricate Salt.


Gives the player every common vehicle module.


Gives the player every Prawn Suit upgrade.


Gives the player every Prawn Suit arm.


Gives the player every Sea Truck upgrade.

niceloot Gives the player an Ultra High Capacity Tank, one Metal Salvage, one Quartz, one Copper Ore, one Lead, one Mercury Ore, a Rebreather, a Reinforced Dive Suit, one Salt Deposit, one Gold, one Crystalline Sulfur, one Silver Ore, a Stasis Rifle, a Stillsuit, a Radiation Suit, a Compass, a Standard O₂ Tank, a Uraninite Crystal, one Cave Sulfur, one Kyanite, one Diamond, one Nickel Ore, one Lithium, one Table Coral Sample, one Ruby, one Coral Tube Sample, one Magnetite, and one Stalker Tooth.
precursorkeys Gives the player one of each color precursor key.
hatchingtime Gives the player a Seaglide, three Ion Cubes, a Rebreather, Fins, a Lightweight High Capacity Tank, and Hatching Enzymes.
resourcesfor [NAME]
  • Provides resources for any specific craftable items.
  • Example:
    resourcesfor knife
ency [NAME]
  • Unlocks a specific data base entry.
  • The entry name is case sensitive and requires exact spelling with no spaces.
  • Example:
    ency hoopfish
  • Doing:
    ency all
    • Will give the player all of the data bank entries, even ones not in the normal game yet.
damage [#] Sets damage multiplier to player's choice.
damagebase Breaches all Seabases.
instagib Toggles instagib mode, which allows to player to one-hit kill all killable creatures.
invisible Creatures will ignore the player completely.
filterfast Reduces the time Water Filtration Machines take to filter.
fastswim Toggles fastswim mode, which allows you to gain a large speed boost while holding Left Shift.
fastscan Reduces the scanning time when using the Scanner.
fastgrow Plantable flora will grow within a few moments when placed in any type of planter.
fasthatch Eggs will hatch within a few moments after being placed in an Alien Containment.
  • Allows the player to build modules in an instant of a second with the Habitat Builder.
  • This is good to use together with "nocost" command.
noblueprints Allows the player to play with all blueprints unlocked.
nocost Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not.
nodamage Toggles damage.
noenergy Toggles power usage for all vehicles, tools as well as the Seabases.
nohints Toggles game hints.
nopressure Toggles pressure effects on Seabases and Vehicles.
oxygen Gives the player an unlimited supply of oxygen.

Warning: If used after Oxygen has reached 0, it won't save you from dying.

shotgun Toggles shotgun mode, which allows the player to kill creatures by right clicking on them.
bubbles Spawns several bubbles (air) around the player.
lavashell Gives a Lava Lizard its lava shell.
goal [NAME] [NAME] Creates a notification based on the first entry with text based on the second entry. The first entry can be pda, radio, or encyclopedia (thought only pda seems to have any effect). The second entry can be anything, but is in all lowercase and can only be one word (underscores do work).

Usage: goal pda helloworld

seaglide Spawns an unpowered Seaglide in front of the player.
hoverbikevariant1 Changes all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height. Functionally identical to hoverbikevariant2.
hoverbikevariant2 Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height. Functionally identical to hoverbikevariant1.
skipintro Kills the player, skipping the intro sequence and spawning them in the ice tunnel. If in Creative mode, also gives the player a Mobile Vehicle Bay, a Seaglide, a Survival Knife, a Flashlight, a Habitat Builder, a Stasis Rifle, a Propulsion Cannon, Fins, and five Floaters.
startexchangerquest Warps the player to the Exchanger Rocket and gives you a Repair Tool and two Coffee Americanos.
dig [#]
  • Removes all terrain around the player in a sphere with a diameter of # meters (max value: 100).
  • This command puts a severe strain on the gameplay performance.
unlock [NAME]
lock [NAME]
unlockall Unlocks all blueprints.
unlockallbuildables Unlocks every blueprint build by the Habitat Builder.
  • Unlocks all doors in the Alien Bases.
  • Does not apply for sealed doors which need to be cut with the Laser Cutter.
supplydrop [NAME]


day Sets time to day.
night Sets time to night.
daynightspeed [#] Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
accelweather [#] Accelerates future weather event to the given number.
skiptime [#] Skips a number of seconds. One day is equal to 1200 seconds.
daynight [#] Sets the time of day. 0 and 1 are midnight, and 0.5 is noon. Numbers above or below 1 or 0 will be rounded down or up, respectively.
forcenextweather Advances current weather to next one on the timeline.
forceweather [#] Changes current weather to target weather ID. Currently non-functional.
lightning Toggles lightning.
precipitation Toggles rain.
resetweather Re-rolls all weather for the next 24 in-game hours.
weather Toggles weather.
weatherevent [NAME]

Sets the current weather to the given name. Weather Events:

  • blizzard (Blizzard)
  • calm (Calm weather)
  • clearskies (Clear skies)
  • cold (Cold weather)
  • electricstorm (Electrical storm)
  • heavyfog (Heavy fog)
  • rain (Rain)
  • lightsnow (Snow)
  • snowstorm (Snowstorm)
wind Toggles wind.


  • freedom
  • creative
  • survival
  • hardcore
Changes game mode to chosen type.
camshake Initates a camera shake.
cold Toggles the effect of cold on the player. Currently disfunctional.
collect Performs a garbage collection script.
  • debugcreatures
  • dbc
Toggles the the creature debugger.
debughoverbike Toggles the Snowfox debug menu. Only visible while riding a Snowfox.
debugmusic Lists music currently playing, if one is playing. See listmusic command for more information.
farplane [#] Changes your viewing distance. 1000 is default.
  • Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.)
  • To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift.
fog Toggles in-game fog.
fps Shows FPS.
ghost Same as freecam, except player model is teleported to camera position when cancelled rather than vice versa. Very useful for making size references.
iceworm Forces all spawned Ice Worms to start their ground-exit animation, wait a few seconds, and subsequently return into the ground.
interpolate Toggles interpolation of player movement.
killvehicle Changes all Sea Trucks and their modules' models to a pre-alpha render.
listambience Lists all ambience files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:
  • lilly_pads (lilyPads*)
  • sanctuary (TwistyBridges_InnerCave*)
  • normal_cave (NormalCave*)
  • ice_cave (IntroIceCave*)
  • arctic_surface (arctic*)
  • kelp_caves (arcticKelp*)
  • kelp_background (kelpForest*)
  • surface_generic_background (*)
  • twisty_bridges (twistyBridges*)
listmusic Lists all music files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:
  • arctic_background_music (arctic*)
  • kelp_background_music (kelpForest*)
noshadows Removes shadows. Game restart needed to re-apply.
printbiome Shows on screen what biome the player is currently in.
rib Toggles background running for the game.
sizeref Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain.
speed [#] Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%.
spikeyhunt Forces all spawned Spike Traps into hunting mode.
spikeyrest Forces all spawned Spike Traps into resting mode.
target Toggles target debug.
techtype [NAME]

Prints the techtype for a given name.

techtype rock puncher
  • Returns
    TechType for 'rock puncher' string is RockPuncher

Can be useful for acquiring debug spawn commands.

Note: if the command is successful, the given techtype will be placed into your clipboard.

vranim Toggles VR animations.
vsync Toggles VSync.


biome [NAME]
warp [x] [y] [z]
  • Warps the player to the coordinates of their choice.
  • Example:
    warp 1 1 1
warpforward [#]
  • Warps the player forward by however many meters they desire
spawnnearby Teleports the player half a meter in a random direction. Good for getting unstuck.
batch [x] [y] [z]
  • Warps the player to the centre of a batch of their choice.
  • Batches do not use the same co-ordinate system as the warp command.
chunk [x] [y] [z] Teleports the player to the chunk of their choice. Chunk -400 -400 -400 is the approximate middle of Sector Zero.
goto [NAME]
gotofast Same as goto command, except teleports the player instead of moving them quickly.
gotospam Teleports the player between two locations until the game is exited or the gotostop command is used.
gotostop If the player has used gotospam, this stops the loop.
kill Respawns the player instantly inside the lifepod. Useful as a "teleport" feature. Do NOT use on Hardcore game setting.